![]() Many of them still fight each other violently for survival and dominance – like humans have always done, and like they always will. Various factions have formed in the chaos right after the war was over. Ninety percent of the population, including the United European Government, have perished.Īlmost all the infrastructure has been destroyed, and there has not been any contact to other continents ever since. It looks pretty badass - kinda like a cyborg Super Mutant from the Fallout games.Twenty-five years have passed since The Awakening – a catastrophic event in which an artificial intelligence called the Mainframe has gone rogue and turned it´s robotic armies against all other lifeforms on Earth.We barely won the war at a great cost. There's also the new 'Titan' race which is supposed to drop with the new update. I'm currently making a co-op map that uses some of the new features, to try and test them out. There's even a feature that lets towns and locations evolve as the story progresses, which is pretty cool. The campaign looks like it will also have a barter system, conversation trees and a squad recruitment mechanic, judging from the campaign editor they released. ![]() Most active players use the Dustwind Discord to organise matches, which you get a link to in the main menu. While the player base is fairly small in between updates, you can still get a good group together for co-op or pvp on weekends. You can also launch a co-op game with just yourself and let other people join later.īefore the mission starts you can go into 'custom settings' and enable 'xp gain', which lets you level up your characters during the mission. There are 9 'official' single player maps, but there also a bunch of user-made ones you can play in co-op mode. Starkmaddness basically has it covered, but there's a few things I'd like to add. With a campaign coming, I don't think you would regret buying it if you enjoy games like Fallout Tactics (Which is also a game worth playing). While I do wish there were more maps, there is enough content to get your moneys worth trying out different party builds and tactics. You can create event triggers and such which spawn enemies, open doors, etc. Also, the tools allow for basic scripting, but are not quite up to creating RPG-like maps found in Fallout Tactics. The issue is the small player base, so you will have to bring your own friends.Ĭreating maps doesn't seem too difficult, but does take a time commitment. ![]() Haven't played Co-OP but I suspect it would be a lot of fun. But other than Valkyries and Dogs not being able to equip weapons, there are no restrictions to what skills you choose. Robots are good assault and detection units. The Valkyrie has swords for arms, so they are your melee specialist. Each race has bonuses/penalties that sort of lend them to different rolls. There are no classes per se, but there are 4 different races. Except on defend missions, where you need good enough gear to survive the first wave. She is great for 'finding' starting weapons for the team. One of the races you can pick is a Valkyrie, who is a cybernetic sword armed chick. Hence why I never spend much on starting gear. There IS ammo, and you CAN loot ammo/weapons/grenades/etc from anyone you kill. Make 5 bad ass characters who start basically naked and have a 6th skilless idiot who starts with some basic gear for everyone. So if you want to start with good gear, you will need to sacrifice some skills. Essentially you have a set amount of points to spend on each character skills and traits, but this is shared with starting equipment. ![]() One difference is, you don't really level up as their is no campaign. You can control up to 6 characters depending on the map. The game plays somewhat like Fallout Tactics. Looking forward to the single player campaign. More maps would definately be appreciated though. Some of them are defend against waves, some are to reach an objective. There is a okay-ish number of single player maps (9).
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